Build:R/W Constant Stance Slasher
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This build is not favored by the
GuildWiki community.
The general consensus among users of GuildWiki is that this build is not viable. |
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The Constant Stance Slasher is centered around the constant use of stances in melee. It is mainly used in the Random Arena.
[edit] Attributes and Skills
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Attribute Rank |
---|---|
Expertise | 12 + 1 + 3 |
Swordsmanship | 12 |
[edit] Equipment
A sword with a 15^50 or "+15% while in a stance" mod is generally recommended. A Tactics Shield is necessary for the health and damage reduction bonuses in stance.
A second weapon set with bonuses while hexed is ideal.
Energy-boosting armor is not as important as Expertise counteracts the energy costs significantly. Since this character is almost always stanced and in the thick of battle, Sentry's Armor and Explorer's Armor are ideal. A great combination is Explorer's Armor for chest and leggings, and Sentry's Armor on Hands and Feet.
[edit] Usage
- Rush towards your target with Escape, but be careful not to overextend from your team. If any physical attackers target you, your stances will generally make them switch targets.
- Keep one stance active during melee. Lightning Reflexes is better for the attack speed boost, and Escape is better for kiting or chasing down fleeing foes. Whirling Defense is best used against ranged attacks.
- Note that stances will not protect from non-attack sources such as spells.
- The lack of any self healing makes it vulnerable to spells, and any other kind of damage that gets through the stances.
[edit] Counters
Any standard anti-melee strategy works. For instance:
- Blindness
- Debuffing hexes such as Faintheartedness that reduce attack speed, or shutdown hexes such as Spiteful Spirit.
- Wild Blow to end the stances early.
[edit] Variants
- Replace Hamstring or Seeking Blade with Distracting Blow.
- For Alliance Battles, replace Resurrection Signet with Antidote Signet to remove blindness.
[edit] External Links