Assassin unique items quick reference
From GuildWiki
This is a quick reference to Assassin unique items from all campaigns, sorted alphabetically. For unique items specific to a campaign, refer to the following lists:
Note: Unique items from Shing Jea Island and Istan do not have perfect stats, and thus are listed separately.
[edit] Legend
Daggers always come in pairs. You can not wield a dagger in one hand while holding a shield or focus in the other hand, as the game mechanics treat a pair of daggers like a single two-handed weapon (similar to a bow or a hammer). Equipping a pair of daggers is required to perform dagger attack skills. All Daggers have an inherent 2% chance to double strike, and each rank in Dagger Mastery will increase your chance to double strike by an additional 2%.
- Damage Notes
- Daggers = 7~17, swing every 1.33 seconds
- A Dagger Mastery of 16 increases the "average attack speed" to 0.99 seconds due to the double strikes triggering with higher probability.
- Modifier Notes
- Prefix = Dagger Tang
- Suffix = Dagger Handle